![]() ![]() On counterhit, it's worth over 40% of your lifebar! If you ever block any attack, this is what you should be countering with.į, f+2: Similar to the Wind Fist, this launching uppercut is great for punishing whiffed attacks as well as closing the gap between fighters. It starts with an extremely quick punch, and ends with his 1+2, which is guaranteed a f, f+2 at the end. ![]() On top of that, Heihachi can't be punished too badly if this is blocked.Ģ, 2, 1+2: If you've been wandering some of the Tekken sites around the internet, then you know why this move is listed. Use it as much as you can.ġ+2: Similar to Asuka's 1+2 in range and power, Heihachi's version is much stronger, and guarantees a free f, f+2 afterwards for some massive damage. It's a very quick attack, and it's all guaranteed on counterhit. Strengths: Great power and speed to his moves, great combos Weaknesses: No real weaknesses, although he lacks a fast low attack.ġ, 1, 2: This has been a staple in the Mishima family since the beginning of Tekken, so it should be no surprise that this one of Heiachi's strongest attacks. Soul Calibur 2 players will probably recognize some of them. Being the last time release character in the arcade version, Heihachi is still as powerful as he was before, and now has a couple of new moves added to his arsenal. Sans diaper (thank god), it seems that Heihachi Mishima had survived the attack at Honmaru, and is now back with a vengeance. ![]()
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